About
This new shader replaces the fractal landscape with a dynamic, 2D scene featuring glowing, morphing geometric shapes. It uses SDFs to define the shapes and a simple raymarching-like technique to render them with soft, glowing outlines.
Built with React and Tailwind. Copy the prompt and paste it into Claude Code, Cursor or Lovable: your agent adds Abstract Glassy Shader to your project and fits it to your theme.
Code
How Abstract Glassy Shader is used: the demo's code. The component's own source comes with a free account.
Usage.tsx
import { ShaderComponent } from "@/components/ui/abstract-glassy-shader";
export default function Demo() {
return (
<div className="h-screen w-screen [&>canvas]:h-full [&>canvas]:w-full [&>canvas]:block">
<ShaderComponent />
</div>
);
}
















