Dhileep Kumar GM

ParticleTextCanvas

Text 168

About

A full-screen, canvas-driven particle system that spells out specified text and lets the cursor dynamically repel the letters’ particles. It captures pixel data from bold, gradient-filled text and instantiates particles at those locations, creating an interactive “shatter and reform” effect as you move or leave the cursor. Ideal for hero titles, interactive headings, or animated backgrounds.

Built with React and Tailwind. Copy the prompt and paste it into Claude Code, Cursor or Lovable: your agent adds ParticleTextCanvas to your project and fits it to your theme.

Code

How ParticleTextCanvas is used: the demo's code. The component's own source comes with a free account.

Usage.tsx

import ParticleText from "@/components/ui/particle-text-canvas";

export default function Demo() {
  return (
    <div className="h-screen w-screen">
      <ParticleText />
    </div>
  );
}

More by Dhileep Kumar GM

View all
  • Aether Flow Hero

    Aether Flow Hero

    1.9K
  • Woven Light Hero

    Woven Light Hero

    1.5K
  • AnomalousMatterHero

    AnomalousMatterHero

    1.5K
  • PulseFit hero

    PulseFit hero

    922
  • Mountain Scene

    Mountain Scene

    859
  • HolographicCard

    HolographicCard

    820
  • 3D Animation

    3D Animation

    765
  • Cybernetic Bento Grid

    Cybernetic Bento Grid

    556

More in Text

View all
  • Motion Blur Text

    Motion Blur Text

    36
  • Vertical Cut Reveal Characters

    Vertical Cut Reveal Characters

    103
  • NeonRGBTextEffect

    NeonRGBTextEffect

    144
  • Text Reveal

    Text Reveal

    27
  • Random Letter Swap

    Random Letter Swap

    46
  • Rainbow Text Effect

    Rainbow Text Effect

    47
  • Text Color

    Text Color

    545
  • Blur Reveal

    Blur Reveal

    300